WebSocketAudioEncoding
Add the following line to your scenario code to use the enum:
require(Modules.WebSocket);
Available audio encoding formats to pass to 'encoding'. The default value is 'PCM8'.
Constants
ALAW
A-law algorithm, 8kHz.
OPUS
Codec for audio/ogg and audio/opus MIME types, 48kHz.
PCM16
Pulse-code modulation, 16kHz.
PCM8
Pulse-code modulation, 8kHz.
ULAW
μ-law algorithm, 8kHz.