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Player

Represents an audio player.

Methods

addEventListener

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addEventListener(event: 

PlayerEvents

,
callback:

Function

):

void

Adds a handler for the specified PlayerEvents event. Use only functions as handlers; anything except a function leads to the error and scenario termination when a handler will be called

Parameters

Returns

  • type:

    void

addMarker

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addMarker(offset: 

number

):

void

Add playback marker. The PlayerEvents.PlaybackMarkerReached event will be triggered when the marker is reached.

Parameters

  • offset:

    number

    Positive/negative offset (ms) from the start/end of media.

Returns

  • type:

    void

id

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id(): 

string

Returns player id.

Returns

  • type:

    string

pause

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pause(): 

void

Pause playback. To continue playback use the Player.resume method.

Returns

  • type:

    void

removeEventListener

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removeEventListener(event: 

PlayerEvents

,
callback:

Function

):

void

Removes a handler for the specified PlayerEvents event

Parameters

Returns

  • type:

    void

resume

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resume(): 

void

Resume playback after the Player.pause method was called.

Returns

  • type:

    void

sendMediaTo

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sendMediaTo(mediaUnit: 

VoxMediaUnit

,
optional:

SendMediaOptions

):

void

Start sending media (voice and video) from this call to media unit specified in targetMediaUnit. Each call can send media to any number of other calls, but can receive from just one. So if targetCall was already receiving media from another call, that link would break.

Parameters

Returns

  • type:

    void

stop

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stop(): 

void

Stops playback. The current player's instance will be destroyed.

Returns

  • type:

    void

stopMediaTo

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stopMediaTo(mediaUnit: 

VoxMediaUnit

):

void

Stop sending media (voice and video) from this call to media unit specified in targetMediaUnit.

Parameters

  • mediaUnit:

    VoxMediaUnit

    Media unit that will not receive media from this conference anymore.

Returns

  • type:

    void